This academic year I am on sabbatical leave finishing three long-running projects and planning to focus more on applications of the archaeological imagination to matters of common and pressing contemporary concern, especially through design foresight and futures literacy. This is why I have put to one side my critical commentary on all things archaeological and…
metamorphosis
sampling and re-presentation
Sampled pigments from mine tailings. Amelia Colliery, Shankhouse, Cramlington, Northumberland UK. Closed 1938. One of many coal mines in south east Northumberland. The pit heap was notorious for its internal burning – hence the red and orange oxides. Non-representation. Post-phenomenology. Part of project Borderlands – [Link]
Thomas the Rhymer
Thomas of Ercildoune and the tower at Bemersyde. Project Borderlands – [Link]. In the wake – Walter Scott, Wizard of the North – 1831 – [Link]. Durat Opus Vatum – Thomas Percy 1765.
Kronos and the stone
Prehistoric creatures and the limits of reason. Todten-Kopff – [Link]
in the alchemist’s studio – 01
Polished copper and brass. Seaweed. The archaeological circuit – [Link]
fictive realism – Ray Harryhausen’s model making
There’s an exhibition of the stop-motion animation of Ray Harryhausen running at Scottish National Gallery of Modern Art – [Link]. I vividly remember first seeing his magical movies in the 60s and 70s. The infamous fighting skeletons in Jason and the Argonauts (1963); Pegasus the winged horse in Clash of the Titans (1981). Paul Noble…