Update: December 2022 – slow archaeology

“Our brains aren’t designed for multitasking”, my dear friend Cliff Nass, mathematician, cognitive scientist and psychologist, warned me a good long while ago – and he’d written a book about it! “It will slow you down and cloud your reasoning.” OK — I’m still working on the same big three projects as back then. But…

Mike Pearson – theatre/archaeology

Mike Pearson died last week. He was a performance artist, theatre director, theorist and philosopher, scholar and teacher. And, as composer John Hardy said, Mike collaborated and connected – visual design, architectural stagecraft, poets, playwrights, composers, experimental jazz musicians, dancers, disability & gender specialists, comics, community art conveners, museum curators, traditional Japanese theatre performers, Patagonian farmers,…

Studio update – Spring 2022

This academic year I am on sabbatical leave finishing three long-running projects and planning to focus more on applications of the archaeological imagination to matters of common and pressing contemporary concern, especially through design foresight and futures literacy. This is why I have put to one side my critical commentary on all things archaeological and…

sampling and re-presentation

Sampled pigments from mine tailings. Amelia Colliery, Shankhouse, Cramlington, Northumberland UK. Closed 1938. One of many coal mines in south east Northumberland. The pit heap was notorious for its internal burning – hence the red and orange oxides. Non-representation. Post-phenomenology. Part of project Borderlands – [Link]

imagining the future – SAP’s Ideathon 2020

Today I opened and SAP University Alliances Ideathon – 21 teams around the world spending a weekend addressing critical world challenges – [Link] For future world building, I made the case for using a toolkit that we are calling creative pragmatics, a kind of next-generation design thinking.