A couple of things last week have got me thinking about an old fascination of mine – fakes and ideas of authenticity. My angle – some notions of authentic reality and truth can be quite mischievous and misleading! And lying can be liberating! It started in the Washington Post – Sure, It’s Real! Real Fake…
design matters
needing an archaeological view of innovation
BBC NEWS | Technology | Peering beyond the technology hype Interesting item in the BBC Magazine today on innovation and hype. It is extremely difficult to predict which technologies will become part of everyday life in the future. Some of the best known innovations, like the net, have swiftly become part of the furniture for…
globalization, or what?
Cabo San Lucas, Bahia California Family vacation this week. Some of the concrete building reminds me of southern Europe – the rebar sticking up ready for the second storey when the owners have enough money. But what of the small neighborhood stores here that are the same as those I knew so well in Greece?…
making things makes people
Barry (Katz) is presenting the first lecture in his Design History class for the mechanical engineers (ME110). We are having a running conversation (some two years old now) about design – completely agreeing that things make people as he puts it here this morning. The more subtle point holds too – that this dissolves the…
metamedia utopias
Maybe a positive side of all the proposals for funding we have to write is the dreams and utopias they embody. Here is a current proposal from Joe Adler and myself. What if one could learn about a work of art on-line as if tackling a mystery in a game?What if each solution creates a…
elements of design – digital media
Sam and I have been working again on the eigenvectors paper – trying to get an analytical hold on the design principles that operate on (digital) media and mediation. see my comments on digital humanities last year Archaeology – looking at the design of things, in time, history, in relation to materiality. Made some breakthroughs…
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