This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] This evening – a group of friends and colleagues discussing education and schooling with Tony Wagner. Our warm and welcoming hosts were Joan Lonergan and John Merrow at Castilleja School. Topics:…
design matters
Archaeological project design
Encountering the work of FARO in Flanders (see blog entry – [Link]) prompted me to think about our own project in the Roman borders at the Roman town of Binchester – VINOVIVM.org – and particularly in relation to the Council of Europe’s Faro Convention [Link] I talked about the implementation of broad principles and policies…
Steampunk at Oxford
What if the Victorians (with their steam engine industrial aesthetic) had had access to digital technologies? What if a Victorian design sensibility had not been eclipsed by modernism and its minimalist aesthetic? What if technologies such as dirigibles, analog computers, or digital mechanical computers (such as Charles Babbage’s Analytical engine) were still with us? Steam-powered…
design – narrative
This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] The other day I was reflecting upon storytelling in connection with the pragmatics of design, seeing both as performative – located, time-based, adaptive – [Link] (see also on Odysseus and Hermes…
anthropometrics – the Museo Cesare Lombroso
This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] Anthropometrics – part of human factors design. Its roots lie in nineteenth century anthropological science, and forensics. Measuring the distances between eyebrows for evidence of criminality, correlating shapes of skulls with…
archaeology – design
This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] Everyday detritus – Roman – the indeterminate quotidian Today I ran a session about archaeology and design. (A tighter focus than my recent case for pragmatology and pragmatogony – [Link]) I…
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