Archaeological project design

Encountering the work of FARO in Flanders (see blog entry – [Link]) prompted me to think about our own project in the Roman borders at the Roman town of Binchester – VINOVIVM.org – and particularly in relation to the Council of Europe’s Faro Convention [Link] I talked about the implementation of broad principles and policies…

Steampunk at Oxford

What if the Victorians (with their steam engine industrial aesthetic) had had access to digital technologies? What if a Victorian design sensibility had not been eclipsed by modernism and its minimalist aesthetic? What if technologies such as dirigibles, analog computers, or digital mechanical computers (such as Charles Babbage’s Analytical engine) were still with us? Steam-powered…

anthropometrics – the Museo Cesare Lombroso

This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] Anthropometrics – part of human factors design. Its roots lie in nineteenth century anthropological science, and forensics. Measuring the distances between eyebrows for evidence of criminality, correlating shapes of skulls with…

fields not objects

This post is in a series of commentaries on a class running at Stanford, Winter Quarter 2010 – “Transformative Design” ENGR 231 – [Link] Pragmatology [Link] – the (non-existent) discipline of things – doesn’t deal in objects. Things are not discrete, but nodes, gatherings of otherwise distributed flows, relations – fields of connection, not objects…