Leading Matters – Download free content from Stanford on iTunes. The iTunes Facebook page is today featuring the event hosted by Stanford’s “Leading Matters” last May when we debated the future (and past) of automobility – see my blog entry here – [Link] Here is what Apple says (on its wall at the moment –…
design matters
Design, RES and RESPUBLICA
In Tokyo for EPIC – Ethnographic Praxis in Industry Conference. 6th edition. [Link] Some summary points from my keynote. How could I not respond to Kenya Hara’s wonderful opening keynote and his emphasis on the dialectic of making and its deep connection with human being? [Link] The range of research techniques and methods that I…
ethnography in industry – an agenda
In Tokyo for EPIC – Ethnographic Praxis in Industry Conference. 6th edition. [Link] I listened to all the talks and went to as many of the workshops and exhibitions as I could. Here are the items on the agenda: context: the shift from a focus on product development to services, experiences, platforms how ethnography can…
d.ethnography
In Tokyo for EPIC – Ethnographic Praxis in Industry Conference. 6th edition. [Link] Wonderful comment this morning from Victoria Bellotti (PARC) – that archaeology is dethnography Absolutely – (d)ethnography – d.ethnography – the intermingling of dreams and mortality, utopia and the realities of material constraints, the angel of death whispering in the ear of aspiration….
Kenya Hara: emptiness
In Tokyo for EPIC – Ethnographic Praxis in Industry Conference. 6th edition. [Link] Kenya Hara, Art Director of Muji, has opened the conference with a beautiful meditation on emptiness – “ku”. For me, Kenya was talking about human being and how it implicates the world of things. This Henckels knife fits the hand of the…
EPIC 2010
In Tokyo for EPIC – Ethnographic Praxis in Industry Conference. 6th edition. [Link] How to improve the design of things – take people seriously – be human-centered look beyond the artifact – design systems, scenarios, stories, experiences, interactions don’t assume the designer knows it all – find out, pursue research and conduct fieldwork Ethnography, anthropological…
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