My class on Eight Great Archaeological Sites in Europe has delivered its site reports in our wiki Traumwerk. They write about Stonehenge and Tell el Amarna, Olympia, Pompeii, Knossos and Monte Polizzo. Their interests appropriately go all over the place and are very difficult to contain. This collaborative hypertexting (once people get their heads round…
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Modernism/modernity – an archaeological glossary
Winding up the paper with Bill Rathje and David Platt on the perfume of garbage. Here is something I wrote for the introduction to the special issue of Modernism/Modernity. We have outlined what may be called the duplicity of the archaeological object and have tracked aspects of some archaeological modernisms that work upon this duplicity,…
Three windows
A wonderful new project is on its way from Abram for our experimental work on cultural information and databases. It is a system that displays on your screen and records (for future playback) a random selection of three items (in three browser windows) from a cultural database such as our wiki Traumwerk. What associations will…
Contemporary and Historical Archaeology in Theory
Conference – Bristol UK – encounters between past and present CHAT – Contemporary and Historical Archaeology in Theory – great new project starting in a conference that wants archaeologists to think – archaeology merging more with the study of contemporary material culture. As long as it is realized that materiality only makes sense in terms…
archaeology needs bold science
A seminar with Bjørnar Olsen and and Chris Witmore at Stanford Archaeology Center. Our title Innocence regained? Is there a new consensus in archaeology? An alternative case for bold thinking. I wrote Social Theory in Archaeology and Reconstructing Archaeology back in the 1980s partly because I was so disenchanted with archaeological thinking – we wanted…
The illusions of VR
Lynn Meskell at Stanford telling us about her new technology project with Columbia computer scientists. High resolution laser survey/scanning produces 3D models of archaeological sites. They tried it at Monte Polizzo over the summer. The result – a textured wireframe model of one of the architectural features of this hill top settlement. As excavated by…