Projects

Summer 2025 – I am updating this page.

Current Projects

Archaeological history — building scenarios.
Greece and Rome: a new model of antiquity. With Gary Devore. A project concerned with how one might conceive of antiquity as a kind of archaeological prehistory, retold through speculative fabulation. Against conventional narrative is offered a model of ancient lifeworlds conveyed through 45 personae and scenarios. Estimated delivery end of 2026.

Archaeological sites — encountering location.
Against place: a border archaeology. Based on archaeological itineraries in the northern borders of England/Scotland, including prehistoric and Roman field research, this project explores border crossings, trespass and transgression in questioning the character of space and place, site and region. Estimated delivery 2027.

Archaeological praxis — performance design.
Theatre/Archaeology: performing remains. With Mike Pearson. This book sums up 30 years of collaboration with performance artist Mike Pearson. In five portfolios of case studies in performance design they set out a pragmatics and methodology of deep mapping contemporary antiquity and prehistory. Estimated delivery end of 2025.

Archaeological actuality — for the future.
Archaeologies of Nature in Art: from Landscape to Climate Breakdown. With Gabriella Giannachi. This project mobilizes an archaeology of arts practices, from prehistory to contemporary art, to offer action-oriented responses to climate change in a reframing of the concept of nature. Estimated delivery late summer 2025.

Here’s a summary project diagram (click to see hi-resolution) –


Current projects and their themes

  • Greece and Rome – [Link]
    a new model of antiquity
  • Borderlands – [Link]
    an archaeology
  • Design thinking and strategic foresight – [Link]
  • Methodology and pedagogy
    • Research Creation – [Link]
    • A personal pedagogical manifesto – [Link]
    • Creativity in Complexity. An edited book for MIT Press. In production – [Link]
  • Research creation – experiment – [Link]
    • Research Creation – [Link]
    • Concepts – [Link]
    • Borderlands: topics and tropes – [Link]
    • et in Arcadia ego[Link]
    • Through a glass – [Link]
    • ROMA – [Link]
    • vox tantum atque ossa supersunt[Link]
    • So werd ich Todten-Kopff ein Englisch Antlitz seyn[Link]
    • Allegory – [Link]

People – [Link]


Project archive – [Link]


Summary

Here is a summary diagram of current and past projects, with themes, orientation and sponsors/partners.

(Click on all the following images to see a version in high resolution)


Concepts, connections, mindsets, topics

Here are four concept maps indicating some of the scope of the projects. Click on image for high resolution.

Concept cartography June 2020
Concepts/conceits explored in current and past projects.
Aspects of the archaeological imagination explored in projects.