Randommedia, the UK based games/web design people, have a fascinating virtual world called Dreamdomain. You design yourself a “drone” – a flying insect, with a “blindwatchmaker” genetic algorithm and then off you go to fly round some very weird landscapes. The dots are messages – text, and video! But you are not at all alone…
media matters
“Seeing the Past” – archaeology conference at Stanford
I wound up a fine conference at Stanford today – Seeing the Past – Building knowledge of the past through acts of seeing. Congratulations to the organizers – Stacey Camp, Sarah Levin-Richardson and Lela Urquhart. All the papers are on line and available for comment – [Link]. It is a high quality collection and worth…
Foresight, design studies, the long term, and archaeology
Last Friday Bill Cockayne (Stanford Humanities Lab Assoc. Director) and I (also in my role as co-Director of Stanford Humanities Lab) were at the local office of DaimlerChrysler – RTNA (Research and Technology North America). In response to their request, we were proposing a project to research the future of car culture, with a focus…
Rome – Python Style
From Christine in Rome. >> Go to her diary – an archaeologist in Rome.
archaeography.com
Archaeography – the new archaeology photoblog from Metamedia at Stanford – is up and running. [Link] This is how we describe the project [Link]
screen cast – media archaeology from Jon Udell
The heavy metal umlaut Now this entry is going to sound very esoteric to many of you. But please persevere and watch the linked movie. This is about the future of cross-disciplinary collaborative research. In the Metamedia Lab here at Stanford, we make much of the facility of our social software (like the Metamedia pages…